Files included in YAB.ZIP: YAB.TXT and YAB.WAD. ======================================================================= Title : Y.A.B. (Yet Another Base) Filename : yab.zip Version : 1.2 Date : November 7, 2000 (11/7/2000) Author : Patrick Martin Email : cimartin@flash.net Description ----------- This is a relatively small base level. Motif is similar to parts of Deimos Lab (E2M4 of Ult. Doom). Textures used are mainly COMPBLUE and COMPSPAN plus some metal and stone. The only enemies you will find are humans -- lots of them. Ammo is not a problem. However, the end is difficult so come prepared. The bad guys do not play fair. This wad can be played on either Ultimate Doom or Doom 2. HMP and below are the same for both games. However, UV is not. In Ult. Doom, HMP and UV are the same. In Doom 2, UV contains things exclusive in that game (namely chaingun soldiers), and is slightly harder than HMP in either game. I advise you try HMP first since it is the standard difficulty for both games. Credits ------- * ID for the Doom and Quake games. * Renaud Paquay and the DEU Team for Win32DEU. * Marc Rousseau for Zennode. * Denis Moller for NWT. * Every other wad author for placing wads & other add-ons available for downloading. * Mom & Dad for plenty of good stuff. * God! ======================================================================= Story ----- You are in a base filled with enemy soldiers. Clean the base out. Seriously, there is no story. Just shoot at anything that moves. Hint ---- One important feature of this level is the "blue barrier" that seals off the exit. In single-player or coop, this acts as a trap. In deathmatch, it seals off the exit to prevent a quick end. The barrier can be controlled. The switches in either of the two rooms that flank the exit corridor raise the barrier instantly. To lower the barrier, "use" it from the outside. The barrier takes thirty seconds to lower fully. ======================================================================= Play Information ---------------- Game : Ultimate Doom -OR- Doom][ Map # : E2M1 -OR- MAP01 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes (see above for details) New Sounds : Yes (pistol and plasma only) New Music : Yes and no (Doom E1M5 for MAP01) New Graphics : No Demos Replaced : None Construction ---------------- Base : New level built from scratch. Build Time : Off and on for about four weeks. Editors used : WinDEU32 v5.24 - level building Zennode v0.98a - blockmap/nodes/reject NWT v1.3 - resource manipulation Hardware used : Pentium-100 with 16MB RAM and Doom][ v1.9. Known Bugs : None. Author Information ------------------ I am 29, and I like game design. I build maps and mods when I get the chance. I was the lead coder for the Quake2 mods MAD and ArmourBack in The Coven's Disposable Heroes. I am also the author of the following Doom and Quake stuff: DOOM][ levels BLAKGATE DARKEDEN YAB Quake QC mods DRAGONS NAPALM Copyright and Distribution Permissions -------------------------------------- Authors MAY use this level as a base to build additional levels. You MAY distribute YAB.WAD, provided you include YAB.TXT with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Disclaimer ---------- Use this wad at your own risk. If by using this wad you or your belongings suffer damage, it is your problem NOT mine. Availability ------------ FTP sites: ftp.cdrom.com (at the very least) ======================================================================= Revision History ---------------- 11/5/2000: version 1.2 * Added yellow key... at the exit and after the trap. * Fixed blue barrier (to prevent a possible no-win situation in coop). * You can lower the wall that blocks the starting room from the outside. (Possible only in DM.) 9/29/2000: version 1.1 * Fixed some misaligned textures. 9/28/2000: version 1.0 * First release. ============================= END OF FILE =============================