September 16, 2000 ...... Syracuse, NY ---------------------------------- FILE NAME: spawnSQ2k.WAD WAD TITLE: The SpawnSQwad 2000 AUTHOR[s]: many - see list below MODIFIED AND COMPILED BY: Squonkamatic for the People!! EMAIL: snyland@earthlink.net ICQ: 72718752 URL: http://aqua.macquakeinfinity.com DESCRIPTION: 32 smallish levels of DOOM2 mayhem, each with one of those monster spitting heads of John Romero to make sure you don't get lonely. Ever. ---------------------------------- GAME: DOOM2/Final DOOM [tested with both] MAP[s]: 01-32 SINGLE PLAYER: yes COOPERATIVE ENGAGEMENT: "enabled" DEATHMATCH: certainly DIFFICULTY SETTINGS: heavens no NEW TEXTURES: none NEW SOUNDS: none NEW DEMO: not really KNOWN BUGS: a few funny linedefs here and there, but they all came with the original WADs I used so well what can you do :) ----------------------------------- EDITOR[s] USED: WADenizer 2.0, HellMaker 1.2 BASE[s]: Here's the list of the maps as identified by their orginal file names (or at least how they were named when I got my Grubby Mitts on them). Please note that ALL of the maps were used with the original author's consent [email verifications of some OK's are availible on request], though many maps [the ???'s] came anonymously bundled up in public release megawads with incomplete author credits [heck at least I'm trying ...]; please contact me of you can help credit their creators. map 01 Cabala.WAD by Zeppmaster 02 DrDWater.WAD by Dr. Death 03 dethpond.WAD by Michael Lundy 04 dm2dm1.WAD by ??? 05 kandy4-07.WAD by Marin "Kandyman" Gazzari 06 nukewalker.WAD by Tom "Mr.DooM" Sanner 07 MARINE1.WAD BY Sergeant Daniel G. Snyder, USMC 08 belch03.WAD by Belch 09 HALA[2].WAD by Borys Siewczynski 10 cesspool[B].WAD by Squonkamatic 11 shotgun2.WAD by Rockt and Asmo 12 dwango8-23.WAD by 13 dm2dth4-31.WAD by ??? 14 upNdown.WAD by "Mr.DooM" aka Tom Sanner 15 RED05.WAD by Doug "Opulent" Merrill 16 towers2a.WAD by ??? 17 dm2dth5-19.WAD by ??? 18 belch02.WAD by Belch 19 fragging.WAD by David Davidson 20 Bungalow.WAD by Dick Ruck 21 wooden.WAD by Andrei Romanov 22 fragbox.WAD by 23 swamparena2.WAD by Squonkamatic 24 6pack-04.WAD by Tom "Mr.DooM" Sanner 25 Hill.WAD by "Kyle" 26 deathcomp2-28.WAD by ??? 27 danzig2-16.WAD by 28 DMATCH02.WAD by 29 Quake.WAD by ??? 30 SwampRooms[SpecialEdition].WAD by Squonkamatic 31 dm2dth4-07.WAD by ??? 32 klendathu.WAD by Squonkamatic BUILD TIME: a few months to select the maps and make a change here and there, but the physical compilation of the mapset took about an hour. ----------------------------------- NOTES: What I like to do is "recycle" DOOM2 deathmatch maps that perhaps folks aren't playing that much and redefine them for single player/cooperative use by putting a spawnshooter into them. You will never run out of monsters, and I made sure there are plenty of weapons,ammo and goodies to help you keep swingin'. Meant to simulate a DM/FFA experience with a DOOM2 monsters as opponents, some of the maps DO have traditional SP oriented objectives like finding keys and whatnot, but most are more or less straightforward slugfests in smallish maps that predominantly have "outdoors" or naturalistic attributes to them. Also please note that some of these maps have been resurrected from my previous ill-fated "spawnSQwad.WAD" and "spawnSQwad3.WAD" compilations that were never released publicly due to bugs and permission problems: rest assured that ALL of these levs are kosher thru and thru [no id maps, no visiplane errors, ALL maps used with original author consent]. Please be advised that there are "secret" levels in the mix, and in order to access them you MUST use the exit switches on the appropriate levels and not just exit by nuking Mr. Daikatana-Head. [though that is loads of fun .... "YOU CAN'T EXIT WITHOUT YOU'RE BUDDEY SOUPARFLY JOHNSONE!!!"] Your goal for each and every level is more or less the same: last as long as you can, then get the Hell out of there alive with the highest "KILLS %" ratio possible -- ENJOY!! THANX TO: the original WAD authors for their hard work, Paul Davidson for his wonderful MacDOOM editing utils, everybody at MQI, Scott Kevill for GameRanger and Quiver, Giles Williams for JQT and MacQFE, Opulent for encouragement and guidance, the FilePlanet and cdrom.com folks for posting my work, and idSoftware for making such great fucking games. AUTHORS may use these maps as bases for new work, though I would rather have you track down the WADs I altered and do your own re-edit from the start; ALL maps used in this compilation came with author consent for modifications [feel free to email me for further author documentation for specific levels if necessary]. Please do NOT place this or ANY of my game levels on hard storage format media for profit - NO MONEY!! ----------------------------------- OTHER SQUONKERMAPS FOR YOUR CONSUMPTION: squd1 [DOOM1/Ultimate DOOM sp/dm/coop] squd2 [DOOM1/Ultimate DOOM sp/dm/coop] UDsq1 [DOOM1/Ultimate DOOM sp/dm/coop , 27 levs] squonk [DOOM2 sp/dm/coop, 6 levs] SQ2 [DOOM2 sp/dm/coop, 32 levs] spawnSQ2 [DOOM2 sp/dm/coop, 32 levs] thePits [Quake2DM5 for DOOM2 sp/dm/coop] [well, sort of :-]-~ klendathu [DOOM2 sp/dm/coop] cesspool [DOOM2 sp/dm/coop] Life'sA_ : An Homage to DAJAN [DOOM2 sp/dm/coop] SQabala the 13th [DOOM2 sp/dm/coop] SQwalker [DOOM2 sp/dm/coop] Wetlands [DOOM2 sp/dm/coom] [--> many of these maps are a part in this very compilation] aquaq2 [Quake1 sp/dm, 12 levs, including those below] deadsq2 [DOOM2 Map07 for AquaQuake1] swamp [Quake1, sp/dm] marsh [Quake1 sp/dm] bog [Quake1 sp/dm] pond [Quake1 sp/dm] isthmus [Quake1 sp/dm] tarawa [Quake1 sp/dm] deepend [Quake1 sp/dm] squonkertank [Quake1 sp/dm] Squonk's Pad [Quake1 sp/dm/coop[ Wetlands [Quake1 sp/dm/coop] AquaQ2k [re-issue of all 14 maps in one PAK, sp/dm/coop] squonkerswamp [Quake 2, dm only] All are availible from cdrom.com, my website or by emailing me. ----------------------------------- Visit the AquaQuake Vault for more idFPS game levels of all descriptions at http://aqua.macquakeinfinity.com ----------------------------------- SQ081799 - 09162000