From news.uni-hohenheim.de!news.belwue.de!fu-berlin.de!cs.tu-berlin.de!uni-erlangen.de!gs.dfn.de!scsing.switch.ch!swsbe6.switch.ch!swidir.switch.ch!in2p3.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!uwm.edu!vixen.cso.uiuc.edu!newsrelay.iastate.edu!news.iastate.edu!isua2.iastate.edu!jstuart Mon Feb 26 19:42:07 1996
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From: jstuart@iastate.edu (Joshua D Stuart)
Newsgroups: rec.games.computer.quake.misc
Subject: Quake console commands
Date: 25 Feb 96 07:36:50 GMT
Organization: Iowa State University, Ames, Iowa
Lines: 174
Message-ID: <jstuart.825233810@isua2.iastate.edu>
NNTP-Posting-Host: isua2.iastate.edu

  Well, as most people know, the quake test had been released.  Since I
was really board, I started hunting for console commands.  Heres what
I've found so far:

        Echo: echos a command to the console
        Status: displays status abuout the game in progress
        Killserver: kills the server and ends the game
        Quit: exits quake
        God: god mode
        Notarget: toggles notarget mode
        Fly: fly mode, use d for up, c for down
        Map: load a map
        Restart: restarts the map
        Progrestart: restarts the map
        Name: sets your name
        Noclip: no clipping mode
        Version: the exe files date
        Say: let's you talk
        Color: sets players color
        Kill: restarts the lever
        Pause: pauses the game
        Spawn: ?????????
        Hostname: sets the hosts name
        Decimate_sfx: used to reduces cached sounds sampling rates
        Decimate_sfx_speed: sets the decimation sampling rate
        Decimate_sfx_width: sets the decimation bit width 8/16
        Bf: flashes the background
        Bind: sets a key to an action
        Alias: substitutes one command for another
        Connect: connects to a server
        Disconnect: disconnects from the server
        Echo: echos a command to the console
        Status: displays status abuout the game in progress
        Killserver: kills the server and ends the game
        Quit: exits quake
        God: god mode
        Notarget: toggles notarget mode
        Fly: fly mode, use d for up, c for down
        Map: load a map
        Restart: restarts the map
        Progrestart: restarts the map
        Name: sets your name
        Noclip: no clipping mode
        Version: the exe files date
        Say: let's you talk
        Color: sets players color
        Kill: restarts the lever
        Pause: pauses the game
        Spawn: ?????????
        Hostname: sets the hosts name
        Decimate_sfx: used to reduces cached sounds sampling rates
        Decimate_sfx_speed: sets the decimation sampling rate
        Decimate_sfx_width: sets the decimation bit width 8/16
        Bf: flashes the background
        Bind: sets a key to an action
        Alias: substitutes one command for another
        Connect: connects to a server
        Disconnect: disconnects from the server
        Entities: displays some debugging info?
        Exec: runs a configuration script file
        Fov: ???????????
        Fraglimit: sets the fraglimit of the game
        Timelimit: sets the timelimit of the game
        Teamplay: selects teamplay
        Pausable: selects weather the game is pausable
        Gamma: sets the gamma level
        Grabnextsnd: ???????????
        Implusex: gets a weapon
        Lookspring: adjust the lookspring speed?
        Edictcound: displays some debugging info?
        Cmd: ?????????
        Clear: clears the console
        Messagemode: asks you to say something
        Mouse3: Mouse button 3 action
        Mouse2: Mouse button 2 action
        Mouse1: Mouse button 1 action
        Numchannels: number of sound channels
        Pointfile: Crashes badly
        Profile: dispalays profileing information
        Quit: exit
        R_cshift: ???????????
        Record: records a demo
        Rmsr: Crashes
        Sizedown: shrinks the screen
        Slist: lists the servers
        Snd_timing: ????????
        Nosound: stops the sound code
        Sfx_asynch: can disable sounds?
        Soundinfo: tells some info about the sounds
        StopSound: ??????????
        Sound: some sort of sound control
        Play: plays a sound at 100% volume
        Sv_nostep: ?????????
        Sv_stopspeed: sets how fast you can stop
        Sv_gravity: sets the gravity
        Sv_maxvelocity: sets your maximum velocity?
        Sv_friction: sets the friction
        Sv_maxspeed: set the maximum running speed
        Sys_nostdout: ??????????
        Sys_ticrate: ???????????
        Host_speeds: display the hosts speed
        Host_linerefresh: ??????????
        Host_framerate: sets the speed from 0-0.01
        Timerefresh: spins around and gives you the framerate
        Toggleconsole: turns the console display off
        Yes: accepts the license aggrement
        Net_stats: displays network stats
        Playvol: plays a sound at a specified volume
        Soundlist: lists all the cached sounds
        Savesnd: caches a sound and saves it in raw format
        Sbinfo: displays info about the soundblaster
        Screenshot: takes a picture
        Sensitivity: sets the mouse sensitivity
        Sizeup: enlarges the screen
        Vid_mode: sets a video mode
        Vid_wait: sets the video waiting mode
        Vid_testmode: selects a video mode for 5 seconds
        Vid_nummodes: reports the number of video modes
        Vid_describecurrentmode: discribes the current video mode
        Vid_describemode: discribes a videomode
        Vid_describemodes: discribe all videomodes
        Scr_conspeed: changes the scroll speed
        R_speeds: display the drawing speed
        R_drawflat: change to flat polygon mode
        R_clearcolor: sets the deadspace color
        Cl_forwardspeed: sets the forward speed
        Cl_backspeed: sets the backwards speed
        Cl_sidespeed: sets the sidewards speed
        Net_messagetimeout: sets the timeout value
        Net_speeds: toggles displaying network diagnostics
        Com1: selects com1
        Com2: selects com2
        Enable: turns on the com port
        Disable: turns off the com port
        Dial: selects client mode
        Answer: selects answer the phone/server mode
        Reset: resets the com port
        Port <n>: sets the com ports port address to n
        Irq <n>: sets the com ports interrupt to n
        Baud <n>: sets the baud rate to n
        8250: selects the 8250 uart
        16550: selects the 16550 uart
        startup: sets the modem startup string
        shutdown: sets the modem shutdown string
        <-/+>cts: sets "clear to send"
        <-/+>dsr: sets "data set ready"
        <-/+>cd: sets "carrier detect"
        R_aliasstats: toggles a debugging display
        R_cshift: ??????????????
        R_dspeeds: toggles a debugging display
        R_edgecount: toggles a debugging display
        R_fullbright: toggles lighting effects
        R_graphheight: ?????????
        R_showpolys: toggles edge lines
        R_timegraph: toggles a bargraph on the screen
        R_wave: toggles the wavy underwater mode

  Comments:
     Some of these commands are taken from the text files, so I haven't
tested them all.
     
     If anyone finds any more, please post them.  It's would also be
nice if people could post usefull things about these commands, like:

  setting r_fullbright to 1, turns off the shadowing, which speeds up
the game a little bit.
-- 
--
"No dictator, No invader, can hold an imprisoned population by force of 
arms, forever.  There is no greater power in the universe, than the need 
for freedom.  Against that power, governments, and tyrants, and armies 
cannot stand.  The Centauri learned this lesson once.  We will teach it to 
them again.  Thou it take a thousand years, we will be free."
			-- G'Kar (Babylon 5, "The Long, Twilight Struggle")

